// Header file containing all files to be compiled to use core math.
// Should be included in PCH file of project to use.

#pragma once

#include "Core/Math/Point.hpp"
#include "Core/Math/Plane.hpp"
#include "Core/Math/Line.hpp"
#include "Core/Math/Ray.hpp"


#include "Core/Math/Vector2.hpp"
#include "Core/Math/Vector3.hpp"
#include "Core/Math/Vector4.hpp"

#include "Core/Math/IntPoint.hpp"
#include "Core/Math/IntVector2.hpp"
#include "Core/Math/IntVector3.hpp"
#include "Core/Math/IntVector4.hpp"

#include "Core/Math/Matrix2.hpp"
#include "Core/Math/Matrix3.hpp"
#include "Core/Math/Matrix4.hpp"

#include "Core/Math/MathCommon.hpp"
#include "Core/Math/MathTypeConversion.hpp"
#include "Core/Math/MathUnitConversion.hpp"