Porting to linux
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27
Engine/Source/Runtime/Core/Math/PhanesMathPCH.h
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27
Engine/Source/Runtime/Core/Math/PhanesMathPCH.h
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// Header file containing all files to be compiled to use core math.
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// Should be included in PCH file of project to use.
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#pragma once
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#include "Core/Math/Point.hpp"
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#include "Core/Math/Plane.hpp"
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#include "Core/Math/Line.hpp"
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#include "Core/Math/Ray.hpp"
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#include "Core/Math/Vector2.hpp"
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#include "Core/Math/Vector3.hpp"
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#include "Core/Math/Vector4.hpp"
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#include "Core/Math/IntPoint.hpp"
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#include "Core/Math/IntVector2.hpp"
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#include "Core/Math/IntVector3.hpp"
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#include "Core/Math/IntVector4.hpp"
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#include "Core/Math/Matrix2.hpp"
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#include "Core/Math/Matrix3.hpp"
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#include "Core/Math/Matrix4.hpp"
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#include "Core/Math/MathCommon.hpp"
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#include "Core/Math/MathTypeConversion.hpp"
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#include "Core/Math/MathUnitConversion.hpp"
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