// Header file containing all files to be compiled to use core math. // Should be included in PCH file of project to use. #pragma once #include "Core/Math/Point.hpp" #include "Core/Math/Plane.hpp" #include "Core/Math/Line.hpp" #include "Core/Math/Ray.hpp" #include "Core/Math/Vector2.hpp" #include "Core/Math/Vector3.hpp" #include "Core/Math/Vector4.hpp" #include "Core/Math/IntPoint.hpp" #include "Core/Math/IntVector2.hpp" #include "Core/Math/IntVector3.hpp" #include "Core/Math/IntVector4.hpp" #include "Core/Math/Matrix2.hpp" #include "Core/Math/Matrix3.hpp" #include "Core/Math/Matrix4.hpp" #include "Core/Math/MathCommon.hpp" #include "Core/Math/MathTypeConversion.hpp" #include "Core/Math/MathUnitConversion.hpp"