# PhanesEngine ## Runtime ### MACROS - P_WIN_BUILD: Game builds for windows. - P_UNIX_BUILD: Game builds for unix system. - P_ARM_BUILD: Game builds for ARM system. - P_DEBUG: Engine compiles for debug game. - P_DEBUGBREAK: Sets a debugbreak at the point. - P_RELEASE: Engine compiles for release. - P_BUILD_LIB: Should only be defined, when the engine is build. - P_TEST: Builds engine for testing. - FORCEINLINE: Causes aggressive inlining.