chore: Replacing typedef with using.

This commit is contained in:
Thorben Höhne 2025-05-04 21:26:24 +02:00
parent 1213bd3a2d
commit af41821541
Signed by: thoehne
GPG Key ID: 60D202D915B81DEC

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@ -1,201 +1,238 @@
#pragma once
#ifdef P_BUILD_LIB
#include "PhanesEnginePCH.h"
#else
#include <vector>
# include "PhanesEnginePCH.h"
#else
# include <vector>
#endif
#ifndef MATH_FWD_H
#define MATH_FWD_H
# define MATH_FWD_H
#include "Core/Math/Boilerplate.h"
#include "Core/Math/SIMD/PhanesSIMDTypes.h"
# include "Core/Math/Boilerplate.h"
# include "Core/Math/SIMD/PhanesSIMDTypes.h"
/**
* Includes forward declarations, as well as certain useful typedefs.
* Includes forward declarations, as well as certain useful usings.
*
* @ref OSAL/PlatformTypes.h
*/
namespace Phanes::Core::Math
{
namespace Phanes::Core::Math {
/**
/**
* Template forward declarations.
*/
template<RealType T> struct TColor;
template<RealType T> struct TLinearColor;
template<RealType T> struct TLine;
template<RealType T> struct TQuaternion;
template<RealType T> struct TTransform;
template<RealType T> struct TPoint2;
template<RealType T> struct TPoint3;
template<RealType T> struct TPoint4;
template<IntType T> struct TIntPoint2;
template<IntType T> struct TIntPoint3;
template<IntType T> struct TIntPoint4;
template<RealType T> struct TMatrix2;
template<RealType T, bool S> struct TMatrix3;
template<RealType T, bool S> struct TMatrix4;
template<RealType T, bool S> struct TVector2;
template<RealType T, bool S> struct TVector3;
template<RealType T, bool S> struct TVector4;
template<IntType T, bool S> struct TIntVector2;
template<IntType T, bool S> struct TIntVector3;
template<IntType T, bool S> struct TIntVector4;
template<RealType T, bool S> struct TPlane;
template<RealType T, bool S> struct TRay;
template <RealType T>
struct TColor;
/**
template <RealType T>
struct TLinearColor;
template <RealType T>
struct TLine;
template <RealType T>
struct TTransform;
template <RealType T>
struct TPoint2;
template <RealType T>
struct TPoint3;
template <RealType T>
struct TPoint4;
template <IntType T>
struct TIntPoint2;
template <IntType T>
struct TIntPoint3;
template <IntType T>
struct TIntPoint4;
template <RealType T>
struct TMatrix2;
template <RealType T, bool S>
struct TQuaternion;
template <RealType T, bool S>
struct TMatrix3;
template <RealType T, bool S>
struct TMatrix4;
template <RealType T, bool S>
struct TVector2;
template <RealType T, bool S>
struct TVector3;
template <RealType T, bool S>
struct TVector4;
template <IntType T, bool S>
struct TIntVector2;
template <IntType T, bool S>
struct TIntVector3;
template <IntType T, bool S>
struct TIntVector4;
template <RealType T, bool S>
struct TPlane;
template <RealType T, bool S>
struct TRay;
/**
* Specific instantiation of forward declarations.
*/
// TPoint2
// TPoint2
typedef TPoint2<float> Point2;
typedef TPoint2<float> Point2f;
typedef TPoint2<double> Point2d;
using Point2 = TPoint2<float>;
using Point2f = TPoint2<float>;
using Point2d = TPoint2<double>;
// TPoint3
// TPoint3
typedef TPoint3<float> Point3;
typedef TPoint3<float> Point3f;
typedef TPoint3<double> Point3d;
using Point3 = TPoint3<float>;
using Point3f = TPoint3<float>;
using Point3d = TPoint3<double>;
// TPoint4
// TPoint4
typedef TPoint4<float> Point4;
typedef TPoint4<float> Point4f;
typedef TPoint4<double> Point4d;
using Point4 = TPoint4<float>;
using Point4f = TPoint4<float>;
using Point4d = TPoint4<double>;
// TIntPoint2
// TIntPoint2
using IntPoint2 = TIntPoint2<int>;
using IntPoint2i = TIntPoint2<int>;
using IntPoint2l = TIntPoint2<long>;
typedef TIntPoint2<int> IntPoint2;
typedef TIntPoint2<int> IntPoint2i;
typedef TIntPoint2<long> IntPoint2l;
// TIntPoint3
// TIntPoint3
using IntPoint3 = TIntPoint3<int>;
using IntPoint3i = TIntPoint3<int>;
using IntPoint3l = TIntPoint3<long>;
typedef TIntPoint3<int> IntPoint3;
typedef TIntPoint3<int> IntPoint3i;
typedef TIntPoint3<long> IntPoint3l;
// TIntPoint4
// TIntPoint4
using IntPoint4 = TIntPoint4<int>;
using IntPoint4i = TIntPoint4<int>;
using IntPoint4l = TIntPoint4<long>;
typedef TIntPoint4<int> IntPoint4;
typedef TIntPoint4<int> IntPoint4i;
typedef TIntPoint4<long> IntPoint4l;
// IntVetor2
// IntVetor2
using IntVector2 = TIntVector2<int, false>;
using Vector2i = TIntVector2<int, false>;
using LongVector2 = TIntVector2<long, false>;
using Vector2l = TIntVector2<long, false>;
typedef TIntVector2<int, false> IntVector2;
typedef TIntVector2<int, false> Vector2i;
typedef TIntVector2<long, false> LongVector2;
typedef TIntVector2<long, false> Vector2l;
// IntVetor3
// IntVetor3
using IntVector3 = TIntVector3<int, false>;
using Vector3i = TIntVector3<int, false>;
using LongVector3 = TIntVector3<long, false>;
using Vector3l = TIntVector3<long, false>;
typedef TIntVector3<int, false> IntVector3;
typedef TIntVector3<int, false> Vector3i;
typedef TIntVector3<long, false> LongVector3;
typedef TIntVector3<long, false> Vector3l;
// IntVetor4
using IntVector4 = TIntVector4<int, false>;
using Vector4i = TIntVector4<int, false>;
using LongVector4 = TIntVector4<long, false>;
using Vector4l = TIntVector4<long, false>;
// IntVetor4
// Vector2
typedef TIntVector4<int, false> IntVector4;
typedef TIntVector4<int, false> Vector4i;
typedef TIntVector4<long, false> LongVector4;
typedef TIntVector4<long, false> Vector4l;
using Vector2 = TVector2<float, false>;
using Vector2f = TVector2<float, false>;
using Vector2d = TVector2<double, false>;
// Vector2
using Vector2Regf64 = TVector2<double, SIMD::use_simd<double, 2, true>::value>;
using Vector2Reg = TVector2<double, SIMD::use_simd<double, 2, true>::value>;
using Vector2Regd = TVector2<double, SIMD::use_simd<double, 2, true>::value>;
typedef TVector2<float, false> Vector2;
typedef TVector2<float, false> Vector2f;
typedef TVector2<double, false> Vector2d;
// Vector3
typedef TVector2<double, SIMD::use_simd<double, 2, true>::value> Vector2Regf64;
typedef TVector2<double, SIMD::use_simd<double, 2, true>::value> Vector2Reg;
typedef TVector2<double, SIMD::use_simd<double, 2, true>::value> Vector2Regd;
using Vector3 = TVector3<float, false>;
using Vector3f = TVector3<float, false>;
using Vector3d = TVector3<double, false>;
using Vector3Reg = TVector3<float, SIMD::use_simd<float, 3, true>::value>;
using Vector3Regf32 = TVector3<float, SIMD::use_simd<float, 3, true>::value>;
using Vector3Regd = TVector3<double, SIMD::use_simd<double, 3, true>::value>;
using Vector3Regf64 = TVector3<double, SIMD::use_simd<double, 3, true>::value>;
// Vector3
// Vector4
typedef TVector3<float, false> Vector3;
typedef TVector3<float, false> Vector3f;
typedef TVector3<double, false> Vector3d;
using Vector4 = TVector4<float, false>;
using Vector4f = TVector4<float, false>;
using Vector4d = TVector4<double, false>;
typedef TVector3<float, SIMD::use_simd<float, 3, true>::value> Vector3Reg;
typedef TVector3<float, SIMD::use_simd<float, 3, true>::value> Vector3Regf32;
typedef TVector3<double, SIMD::use_simd<double, 3, true>::value> Vector3Regd;
typedef TVector3<double, SIMD::use_simd<double, 3, true>::value> Vector3Regf64;
using Vector4Reg = TVector4<float, SIMD::use_simd<float, 4, true>::value>;
using Vector4Regf32 = TVector4<float, SIMD::use_simd<float, 4, true>::value>;
using Vector4Regd = TVector4<double, SIMD::use_simd<double, 4, true>::value>;
using Vector4Regf64 = TVector4<double, SIMD::use_simd<double, 4, true>::value>;
// Matrix2
// Vector4
using Matrix2 = TMatrix2<float>;
using Matrix2f = TMatrix2<float>;
using Matrix2d = TMatrix2<double>;
typedef TVector4<float, false> Vector4;
typedef TVector4<float, false> Vector4f;
typedef TVector4<double, false> Vector4d;
// Matrix3
typedef TVector4<float, SIMD::use_simd<float, 4, true>::value> Vector4Reg;
typedef TVector4<float, SIMD::use_simd<float, 4, true>::value> Vector4Regf32;
typedef TVector4<double, SIMD::use_simd<double, 4, true>::value> Vector4Regd;
typedef TVector4<double, SIMD::use_simd<double, 4, true>::value> Vector4Regf64;
// Matrix2
typedef TMatrix2<float> Matrix2;
typedef TMatrix2<float> Matrix2f;
typedef TMatrix2<double> Matrix2d;
using Matrix3 = TMatrix3<float, false>;
using Matrix3f = TMatrix3<float, false>;
using Matrix3d = TMatrix3<double, false>;
// Matrix3
using Matrix3Reg = TMatrix3<float, SIMD::use_simd<float, 3, true>::value>;
using Matrix3Regf = TMatrix3<float, SIMD::use_simd<float, 3, true>::value>;
using Matrix3Regd = TMatrix3<double, SIMD::use_simd<double, 3, true>::value>;
using Matrix3Regf64 = TMatrix3<double, SIMD::use_simd<double, 3, true>::value>;
typedef TMatrix3<float, false> Matrix3;
typedef TMatrix3<float, false> Matrix3f;
typedef TMatrix3<double, false> Matrix3d;
// Matrix4
typedef TMatrix3<float, SIMD::use_simd<float, 3, true>::value> Matrix3Reg;
typedef TMatrix3<float, SIMD::use_simd<float, 3, true>::value> Matrix3Regf;
typedef TMatrix3<double, SIMD::use_simd<double, 3, true>::value> Matrix3Regd;
typedef TMatrix3<double, SIMD::use_simd<double, 3, true>::value> Matrix3Regf64;
using Matrix4 = TMatrix4<float, false>;
using Matrix4f = TMatrix4<float, false>;
using Matrix4d = TMatrix4<double, false>;
// Matrix4
using Matrix4Reg = TMatrix3<float, SIMD::use_simd<float, 4, true>::value>;
using Matrix4Regf = TMatrix3<float, SIMD::use_simd<float, 4, true>::value>;
using Matrix4Regd = TMatrix3<double, SIMD::use_simd<double, 4, true>::value>;
using Matrix4Regf64 = TMatrix3<double, SIMD::use_simd<double, 4, true>::value>;
typedef TMatrix4<float, false> Matrix4;
typedef TMatrix4<float, false> Matrix4f;
typedef TMatrix4<double, false> Matrix4d;
// TPlane
typedef TMatrix3<float, SIMD::use_simd<float, 4, true>::value> Matrix4Reg;
typedef TMatrix3<float, SIMD::use_simd<float, 4, true>::value> Matrix4Regf;
typedef TMatrix3<double, SIMD::use_simd<double, 4, true>::value> Matrix4Regd;
typedef TMatrix3<double, SIMD::use_simd<double, 4, true>::value> Matrix4Regf64;
using Plane = TPlane<float, false>;
using Planef = TPlane<float, false>;
using Planed = TPlane<double, false>;
using PlaneReg = TPlane<float, SIMD::use_simd<float, 4, true>::value>;
using PlaneRegd = TPlane<float, SIMD::use_simd<double, 4, true>::value>;
// TPlane
typedef TPlane<float, false> Plane;
typedef TPlane<float, false> Planef;
typedef TPlane<double, false> Planed;
typedef TPlane<float, SIMD::use_simd<float, 4, true>::value> PlaneReg;
typedef TPlane<float, SIMD::use_simd<double, 4, true>::value> PlaneRegd;
} // Phanes::Core::Math::coretypes
} // namespace Phanes::Core::Math
namespace Phanes::Core::Math::Internal
{
// Internal types
// Internal types
template <typename T, unsigned int D> struct AVector;
template <typename T, unsigned int D>
struct AVector;
template <typename T, unsigned int n, unsigned int> struct AMatrix;
}
template <typename T, unsigned int n, unsigned int>
struct AMatrix;
} // namespace Phanes::Core::Math::Internal
#endif // !MATH_FWD_H
#endif // !MATH_FWD_H