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17 changed files with 3941 additions and 3426 deletions

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@@ -21,7 +21,9 @@ clang-analyzer-*,
-modernize-avoid-c-arrays,
-cppcoreguidelines-pro-bounds-array-to-pointer-decay,
-readability-named-parameter,
-cert-env33-c
-cert-env33-c,
-readability-identifier-length,
-cppcoreguidelines-pro-type-union-access
'

32
.vscode/launch.json vendored
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@@ -1,32 +0,0 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Debug MathTestFPU (gdb)",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/bin/1.0.0/Debug/MathTestFPU/MathTestFPU",
"args": [],
"stopAtEntry": false,
"cwd": "${fileDirname}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
}
]
}

152
.vscode/settings.json vendored
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@@ -1,152 +0,0 @@
{
"C_Cpp.formatting": "clangFormat",
"C_Cpp.loggingLevel": "Error",
"C_Cpp.default.cppStandard": "c++20",
"C_Cpp.default.includePath": [
"${workspaceFolder}/Engine/Source/Runtime/",
"${workspaceFolder}/Engine/Source/ThirdParty/"
],
"C_Cpp.default.browse.path": [
"${workspaceFolder}/Engine/Source/Runtime",
"${workspaceFolder}/Engine/Source/ThirdParty"
],
"C_Cpp.default.browse.databaseFilename": "${workspaceFolder}/.vscode/browse.vc.db",
"files.associations": {
"cstdint": "cpp",
"chrono": "cpp",
"string": "cpp",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"any": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"bitset": "cpp",
"charconv": "cpp",
"cinttypes": "cpp",
"codecvt": "cpp",
"compare": "cpp",
"complex": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"deque": "cpp",
"forward_list": "cpp",
"list": "cpp",
"map": "cpp",
"set": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"vector": "cpp",
"exception": "cpp",
"expected": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"regex": "cpp",
"source_location": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"hash_map": "cpp",
"hash_set": "cpp",
"format": "cpp",
"fstream": "cpp",
"future": "cpp",
"initializer_list": "cpp",
"iomanip": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"numbers": "cpp",
"ostream": "cpp",
"semaphore": "cpp",
"shared_mutex": "cpp",
"span": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"stdfloat": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"text_encoding": "cpp",
"thread": "cpp",
"cfenv": "cpp",
"typeindex": "cpp",
"typeinfo": "cpp",
"valarray": "cpp",
"variant": "cpp"
},
"C_Cpp.default.defines": [
"P_LINUX_BUILD",
"__SSE__",
],
"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
"editor.tokenColorCustomizations": {
"[*Light*]": {
"textMateRules": [
{
"scope": "ref.matchtext",
"settings": {
"foreground": "#000"
}
}
]
},
"[*Dark*]": {
"textMateRules": [
{
"scope": "ref.matchtext",
"settings": {
"foreground": "#fff"
}
}
]
},
"textMateRules": [
{
"scope": "googletest.failed",
"settings": {
"foreground": "#f00"
}
},
{
"scope": "googletest.passed",
"settings": {
"foreground": "#0f0"
}
},
{
"scope": "googletest.run",
"settings": {
"foreground": "#0f0"
}
}
]
},
"gtest-adapter.debugConfig": [
"Debug MathTestFPU (gdb)"
],
"gtest-adapter.supportLocation": true,
"premake.version": "Premake 5.0-beta5",
}

28
.vscode/tasks.json vendored
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@@ -1,28 +0,0 @@
{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: g++ build active file",
"command": "/sbin/g++",
"args": [
"-fdiagnostics-color=always",
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "Task generated by Debugger."
}
],
"version": "2.0.0"
}

View File

@@ -6,90 +6,85 @@
// Turn os specific types into global types. //
// ============================================= //
namespace Phanes::Core::Types
{
// Specific types size
//
// 8-Bit integer
typedef int8_t int8;
using int8 = int8_t;
// 16-Bit integer
typedef int16_t int16;
using int16 = int16_t;
// 32-Bit integer
typedef int32_t int32;
using int32 = int32_t;
// 64-Bit integer
typedef int64_t int64;
using int64 = int64_t;
// 8-Bit unsigned integer
typedef uint8_t uint8;
using uint8 = uint8_t;
// 16-Bit unsigned integer
typedef uint16_t uint16;
using uint16 = uint16_t;
// 32-Bit unsigned integer
typedef uint32_t uint32;
using uint32 = uint32_t;
// 64-Bit unsigned integer
typedef uint64_t uint64;
using uint64 = uint64_t;
// At least N bit types
//
// At least 8-Bit integer
typedef int_least8_t lint8;
using lint8 = int_least8_t;
// At least 16-Bit integer
typedef int_least16_t lint16;
using lint16 = int_least16_t;
// At least 32-Bit integer
typedef int_least32_t lint32;
using lint32 = int_least32_t;
// At least 64-Bit integer
typedef int_least64_t lint64;
using lint64 = int_least64_t;
// At least 8-Bit integer
typedef uint_least8_t ulint8;
using ulint8 = uint_least8_t;
// At least 16-Bit integer
typedef uint_least16_t ulint16;
using ulint16 = uint_least16_t;
// At least 32-Bit integer
typedef uint_least32_t ulint32;
using ulint32 = uint_least32_t;
// At least 64-Bit integer
typedef uint_least64_t ulint64;
using ulint64 = uint_least64_t;
// Fast N bit types
//
// Fast 8-bit integer
typedef int_fast8_t fint8;
using fint8 = int_fast8_t;
// At least 16-Bit integer
typedef int_fast16_t fint16;
using fint16 = int_fast16_t;
// At least 32-Bit integer
typedef int_fast32_t fint32;
using fint32 = int_fast32_t;
// At least 64-Bit integer
typedef int_fast64_t fint64;
using fint64 = int_fast64_t;
// At least 8-Bit integer
typedef uint_fast8_t ufint8;
using ufint8 = uint_fast8_t;
// At least 16-Bit integer
typedef uint_fast16_t ufint16;
using ufint16 = uint_fast16_t;
// At least 32-Bit integer
typedef uint_fast32_t ufint32;
using ufint32 = uint_fast32_t;
// At least 64-Bit integer
typedef uint_fast64_t ufint64;
using ufint64 = uint_fast64_t;
}
} // namespace Phanes::Core::Types

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@@ -1,52 +1,95 @@
#pragma once
#ifdef P_BUILD_LIB
#include "PhanesEnginePCH.h"
# include "PhanesEnginePCH.h"
#else
#include <vector>
# include <vector>
#endif
#ifndef MATH_FWD_H
#define MATH_FWD_H
# define MATH_FWD_H
#include "Core/Math/Boilerplate.h"
#include "Core/Math/SIMD/PhanesSIMDTypes.h"
# include "Core/Math/Boilerplate.h"
# include "Core/Math/SIMD/PhanesSIMDTypes.h"
/**
* Includes forward declarations, as well as certain useful typedefs.
* Includes forward declarations, as well as certain useful usings.
*
* @ref OSAL/PlatformTypes.h
*/
namespace Phanes::Core::Math {
namespace Phanes::Core::Math
{
/**
* Template forward declarations.
*/
template<RealType T> struct TColor;
template<RealType T> struct TLinearColor;
template<RealType T> struct TLine;
template<RealType T> struct TQuaternion;
template<RealType T> struct TTransform;
template<RealType T> struct TPoint2;
template<RealType T> struct TPoint3;
template<RealType T> struct TPoint4;
template<IntType T> struct TIntPoint2;
template<IntType T> struct TIntPoint3;
template<IntType T> struct TIntPoint4;
template<RealType T> struct TMatrix2;
template<RealType T, bool S> struct TMatrix3;
template<RealType T, bool S> struct TMatrix4;
template<RealType T, bool S> struct TVector2;
template<RealType T, bool S> struct TVector3;
template<RealType T, bool S> struct TVector4;
template<IntType T, bool S> struct TIntVector2;
template<IntType T, bool S> struct TIntVector3;
template<IntType T, bool S> struct TIntVector4;
template<RealType T, bool S> struct TPlane;
template<RealType T, bool S> struct TRay;
template <RealType T>
struct TColor;
template <RealType T>
struct TLinearColor;
template <RealType T>
struct TLine;
template <RealType T>
struct TTransform;
template <RealType T>
struct TPoint2;
template <RealType T>
struct TPoint3;
template <RealType T>
struct TPoint4;
template <IntType T>
struct TIntPoint2;
template <IntType T>
struct TIntPoint3;
template <IntType T>
struct TIntPoint4;
template <RealType T>
struct TMatrix2;
template <RealType T, bool S>
struct TQuaternion;
template <RealType T, bool S>
struct TMatrix3;
template <RealType T, bool S>
struct TMatrix4;
template <RealType T, bool S>
struct TVector2;
template <RealType T, bool S>
struct TVector3;
template <RealType T, bool S>
struct TVector4;
template <IntType T, bool S>
struct TIntVector2;
template <IntType T, bool S>
struct TIntVector3;
template <IntType T, bool S>
struct TIntVector4;
template <RealType T, bool S>
struct TPlane;
template <RealType T, bool S>
struct TRay;
/**
* Specific instantiation of forward declarations.
@@ -54,148 +97,142 @@ namespace Phanes::Core::Math {
// TPoint2
typedef TPoint2<float> Point2;
typedef TPoint2<float> Point2f;
typedef TPoint2<double> Point2d;
using Point2 = TPoint2<float>;
using Point2f = TPoint2<float>;
using Point2d = TPoint2<double>;
// TPoint3
typedef TPoint3<float> Point3;
typedef TPoint3<float> Point3f;
typedef TPoint3<double> Point3d;
using Point3 = TPoint3<float>;
using Point3f = TPoint3<float>;
using Point3d = TPoint3<double>;
// TPoint4
typedef TPoint4<float> Point4;
typedef TPoint4<float> Point4f;
typedef TPoint4<double> Point4d;
using Point4 = TPoint4<float>;
using Point4f = TPoint4<float>;
using Point4d = TPoint4<double>;
// TIntPoint2
typedef TIntPoint2<int> IntPoint2;
typedef TIntPoint2<int> IntPoint2i;
typedef TIntPoint2<long> IntPoint2l;
using IntPoint2 = TIntPoint2<int>;
using IntPoint2i = TIntPoint2<int>;
using IntPoint2l = TIntPoint2<long>;
// TIntPoint3
typedef TIntPoint3<int> IntPoint3;
typedef TIntPoint3<int> IntPoint3i;
typedef TIntPoint3<long> IntPoint3l;
using IntPoint3 = TIntPoint3<int>;
using IntPoint3i = TIntPoint3<int>;
using IntPoint3l = TIntPoint3<long>;
// TIntPoint4
typedef TIntPoint4<int> IntPoint4;
typedef TIntPoint4<int> IntPoint4i;
typedef TIntPoint4<long> IntPoint4l;
using IntPoint4 = TIntPoint4<int>;
using IntPoint4i = TIntPoint4<int>;
using IntPoint4l = TIntPoint4<long>;
// IntVetor2
typedef TIntVector2<int, false> IntVector2;
typedef TIntVector2<int, false> Vector2i;
typedef TIntVector2<long, false> LongVector2;
typedef TIntVector2<long, false> Vector2l;
using IntVector2 = TIntVector2<int, false>;
using Vector2i = TIntVector2<int, false>;
using LongVector2 = TIntVector2<long, false>;
using Vector2l = TIntVector2<long, false>;
// IntVetor3
typedef TIntVector3<int, false> IntVector3;
typedef TIntVector3<int, false> Vector3i;
typedef TIntVector3<long, false> LongVector3;
typedef TIntVector3<long, false> Vector3l;
using IntVector3 = TIntVector3<int, false>;
using Vector3i = TIntVector3<int, false>;
using LongVector3 = TIntVector3<long, false>;
using Vector3l = TIntVector3<long, false>;
// IntVetor4
typedef TIntVector4<int, false> IntVector4;
typedef TIntVector4<int, false> Vector4i;
typedef TIntVector4<long, false> LongVector4;
typedef TIntVector4<long, false> Vector4l;
using IntVector4 = TIntVector4<int, false>;
using Vector4i = TIntVector4<int, false>;
using LongVector4 = TIntVector4<long, false>;
using Vector4l = TIntVector4<long, false>;
// Vector2
typedef TVector2<float, false> Vector2;
typedef TVector2<float, false> Vector2f;
typedef TVector2<double, false> Vector2d;
typedef TVector2<double, SIMD::use_simd<double, 2, true>::value> Vector2Regf64;
typedef TVector2<double, SIMD::use_simd<double, 2, true>::value> Vector2Reg;
typedef TVector2<double, SIMD::use_simd<double, 2, true>::value> Vector2Regd;
using Vector2 = TVector2<float, false>;
using Vector2f = TVector2<float, false>;
using Vector2d = TVector2<double, false>;
using Vector2Regf64 = TVector2<double, SIMD::use_simd<double, 2, true>::value>;
using Vector2Reg = TVector2<double, SIMD::use_simd<double, 2, true>::value>;
using Vector2Regd = TVector2<double, SIMD::use_simd<double, 2, true>::value>;
// Vector3
typedef TVector3<float, false> Vector3;
typedef TVector3<float, false> Vector3f;
typedef TVector3<double, false> Vector3d;
typedef TVector3<float, SIMD::use_simd<float, 3, true>::value> Vector3Reg;
typedef TVector3<float, SIMD::use_simd<float, 3, true>::value> Vector3Regf32;
typedef TVector3<double, SIMD::use_simd<double, 3, true>::value> Vector3Regd;
typedef TVector3<double, SIMD::use_simd<double, 3, true>::value> Vector3Regf64;
using Vector3 = TVector3<float, false>;
using Vector3f = TVector3<float, false>;
using Vector3d = TVector3<double, false>;
using Vector3Reg = TVector3<float, SIMD::use_simd<float, 3, true>::value>;
using Vector3Regf32 = TVector3<float, SIMD::use_simd<float, 3, true>::value>;
using Vector3Regd = TVector3<double, SIMD::use_simd<double, 3, true>::value>;
using Vector3Regf64 = TVector3<double, SIMD::use_simd<double, 3, true>::value>;
// Vector4
typedef TVector4<float, false> Vector4;
typedef TVector4<float, false> Vector4f;
typedef TVector4<double, false> Vector4d;
using Vector4 = TVector4<float, false>;
using Vector4f = TVector4<float, false>;
using Vector4d = TVector4<double, false>;
typedef TVector4<float, SIMD::use_simd<float, 4, true>::value> Vector4Reg;
typedef TVector4<float, SIMD::use_simd<float, 4, true>::value> Vector4Regf32;
typedef TVector4<double, SIMD::use_simd<double, 4, true>::value> Vector4Regd;
typedef TVector4<double, SIMD::use_simd<double, 4, true>::value> Vector4Regf64;
using Vector4Reg = TVector4<float, SIMD::use_simd<float, 4, true>::value>;
using Vector4Regf32 = TVector4<float, SIMD::use_simd<float, 4, true>::value>;
using Vector4Regd = TVector4<double, SIMD::use_simd<double, 4, true>::value>;
using Vector4Regf64 = TVector4<double, SIMD::use_simd<double, 4, true>::value>;
// Matrix2
typedef TMatrix2<float> Matrix2;
typedef TMatrix2<float> Matrix2f;
typedef TMatrix2<double> Matrix2d;
using Matrix2 = TMatrix2<float>;
using Matrix2f = TMatrix2<float>;
using Matrix2d = TMatrix2<double>;
// Matrix3
typedef TMatrix3<float, false> Matrix3;
typedef TMatrix3<float, false> Matrix3f;
typedef TMatrix3<double, false> Matrix3d;
using Matrix3 = TMatrix3<float, false>;
using Matrix3f = TMatrix3<float, false>;
using Matrix3d = TMatrix3<double, false>;
typedef TMatrix3<float, SIMD::use_simd<float, 3, true>::value> Matrix3Reg;
typedef TMatrix3<float, SIMD::use_simd<float, 3, true>::value> Matrix3Regf;
typedef TMatrix3<double, SIMD::use_simd<double, 3, true>::value> Matrix3Regd;
typedef TMatrix3<double, SIMD::use_simd<double, 3, true>::value> Matrix3Regf64;
using Matrix3Reg = TMatrix3<float, SIMD::use_simd<float, 3, true>::value>;
using Matrix3Regf = TMatrix3<float, SIMD::use_simd<float, 3, true>::value>;
using Matrix3Regd = TMatrix3<double, SIMD::use_simd<double, 3, true>::value>;
using Matrix3Regf64 = TMatrix3<double, SIMD::use_simd<double, 3, true>::value>;
// Matrix4
typedef TMatrix4<float, false> Matrix4;
typedef TMatrix4<float, false> Matrix4f;
typedef TMatrix4<double, false> Matrix4d;
typedef TMatrix3<float, SIMD::use_simd<float, 4, true>::value> Matrix4Reg;
typedef TMatrix3<float, SIMD::use_simd<float, 4, true>::value> Matrix4Regf;
typedef TMatrix3<double, SIMD::use_simd<double, 4, true>::value> Matrix4Regd;
typedef TMatrix3<double, SIMD::use_simd<double, 4, true>::value> Matrix4Regf64;
using Matrix4 = TMatrix4<float, false>;
using Matrix4f = TMatrix4<float, false>;
using Matrix4d = TMatrix4<double, false>;
using Matrix4Reg = TMatrix3<float, SIMD::use_simd<float, 4, true>::value>;
using Matrix4Regf = TMatrix3<float, SIMD::use_simd<float, 4, true>::value>;
using Matrix4Regd = TMatrix3<double, SIMD::use_simd<double, 4, true>::value>;
using Matrix4Regf64 = TMatrix3<double, SIMD::use_simd<double, 4, true>::value>;
// TPlane
typedef TPlane<float, false> Plane;
typedef TPlane<float, false> Planef;
typedef TPlane<double, false> Planed;
using Plane = TPlane<float, false>;
using Planef = TPlane<float, false>;
using Planed = TPlane<double, false>;
typedef TPlane<float, SIMD::use_simd<float, 4, true>::value> PlaneReg;
typedef TPlane<float, SIMD::use_simd<double, 4, true>::value> PlaneRegd;
using PlaneReg = TPlane<float, SIMD::use_simd<float, 4, true>::value>;
using PlaneRegd = TPlane<float, SIMD::use_simd<double, 4, true>::value>;
} // Phanes::Core::Math::coretypes
} // namespace Phanes::Core::Math
namespace Phanes::Core::Math::Internal
{
// Internal types
template <typename T, unsigned int D> struct AVector;
template <typename T, unsigned int n, unsigned int> struct AMatrix;
}
template <typename T, unsigned int D>
struct AVector;
template <typename T, unsigned int n, unsigned int>
struct AMatrix;
} // namespace Phanes::Core::Math::Internal
#endif // !MATH_FWD_H

View File

@@ -6,7 +6,6 @@
// Turn os specific types into global types. //
// ============================================= //
// TODO: include int128
namespace Phanes::Core::Types
@@ -16,97 +15,91 @@ namespace Phanes::Core::Types
// MSVC specific types
typedef _FLOAT128 float128;
using float128 = _FLOAT128;
#elif defined(P_LINUX_BUILD)
// Linux specific types
typedef __float128 float128;
using float128 = __float128;
#endif
// Specific types size
//
// 8-Bit integer
typedef int8_t int8;
using int8 = int8_t;
// 16-Bit integer
typedef int16_t int16;
using int16 = int16_t;
// 32-Bit integer
typedef int32_t int32;
using int32 = int32_t;
// 64-Bit integer
typedef int64_t int64;
using int64 = int64_t;
// 8-Bit unsigned integer
typedef uint8_t uint8;
using uint8 = uint8_t;
// 16-Bit unsigned integer
typedef uint16_t uint16;
using uint16 = uint16_t;
// 32-Bit unsigned integer
typedef uint32_t uint32;
using uint32 = uint32_t;
// 64-Bit unsigned integer
typedef uint64_t uint64;
using uint64 = uint64_t;
// At least N bit types
//
// At least 8-Bit integer
typedef int_least8_t lint8;
using lint8 = int_least8_t;
// At least 16-Bit integer
typedef int_least16_t lint16;
using lint16 = int_least16_t;
// At least 32-Bit integer
typedef int_least32_t lint32;
using lint32 = int_least32_t;
// At least 64-Bit integer
typedef int_least64_t lint64;
using lint64 = int_least64_t;
// At least 8-Bit integer
typedef uint_least8_t ulint8;
using ulint8 = uint_least8_t;
// At least 16-Bit integer
typedef uint_least16_t ulint16;
using ulint16 = uint_least16_t;
// At least 32-Bit integer
typedef uint_least32_t ulint32;
using ulint32 = uint_least32_t;
// At least 64-Bit integer
typedef uint_least64_t ulint64;
using ulint64 = uint_least64_t;
// Fast N bit types
//
// Fast 8-bit integer
typedef int_fast8_t fint8;
using fint8 = int_fast8_t;
// At least 16-Bit integer
typedef int_fast16_t fint16;
using fint16 = int_fast16_t;
// At least 32-Bit integer
typedef int_fast32_t fint32;
using fint32 = int_fast32_t;
// At least 64-Bit integer
typedef int_fast64_t fint64;
using fint64 = int_fast64_t;
// At least 8-Bit integer
typedef uint_fast8_t ufint8;
using ufint8 = uint_fast8_t;
// At least 16-Bit integer
typedef uint_fast16_t ufint16;
using ufint16 = uint_fast16_t;
// At least 32-Bit integer
typedef uint_fast32_t ufint32;
using ufint32 = uint_fast32_t;
// At least 64-Bit integer
typedef uint_fast64_t ufint64;
using ufint64 = uint_fast64_t;
}
} // namespace Phanes::Core::Types

View File

@@ -7,18 +7,18 @@
#include "Core/Math/Vector2.hpp"
#ifndef MATRIX2_H
#define MATRIX2_H
# define MATRIX2_H
namespace Phanes::Core::Math {
namespace Phanes::Core::Math
{
// 2x2 Matrix defined in column-major order.
// Accessed by M[Row][Col].
// Accessed by M[Col][Row].
template<RealType T>
template <RealType T>
struct TMatrix2
{
public:
union
{
struct
@@ -38,7 +38,6 @@ namespace Phanes::Core::Math {
};
public:
TMatrix2() = default;
/**
@@ -59,25 +58,29 @@ namespace Phanes::Core::Math {
TMatrix2(T fields[2][2])
{
this->data[0][0] = fields[0][0]; this->data[1][0] = fields[1][0];
this->data[0][1] = fields[0][1]; this->data[1][1] = fields[1][1];
this->data[0][0] = fields[0][0];
this->data[1][0] = fields[1][0];
this->data[0][1] = fields[0][1];
this->data[1][1] = fields[1][1];
}
/**
* Construct Matrix from parameters.
*
* @param(n00) M[0][0]
* @param(n10) M[1][0]
* @param(n01) M[0][1]
* @param(n01) M[1][0]
* @param(n10) M[0][1]
* @param(n11) M[1][1]
*
* @note nXY = n[Row][Col]
* @note nXY = n[Col][Row]
*/
TMatrix2(T n00, T n01, T n10, T n11)
{
this->data[0][0] = n00; this->data[1][0] = n01;
this->data[0][1] = n10; this->data[1][1] = n11;
this->data[0][0] = n00;
this->data[1][0] = n01;
this->data[0][1] = n10;
this->data[1][1] = n11;
}
/**
@@ -94,21 +97,19 @@ namespace Phanes::Core::Math {
}
public:
T& operator() (int n, int m)
T& operator()(int n, int m)
{
return this->data[m][n];
}
T operator() (int n, int m) const
T operator()(int n, int m) const
{
return this->data[m][n];
}
TVector2<T, false>& operator[] (int m)
TVector2<T, false>& operator[](int m)
{
switch (m)
switch(m)
{
case 0:
return this->c0;
@@ -119,9 +120,9 @@ namespace Phanes::Core::Math {
throw std::invalid_argument("m is outside valid range.");
}
TVector2<T, false> operator[] (int m) const
TVector2<T, false> operator[](int m) const
{
switch (m)
switch(m)
{
case 0:
return this->c0;
@@ -131,15 +132,14 @@ namespace Phanes::Core::Math {
throw std::invalid_argument("m is outside valid range.");
}
};
// ====================== //
// TMatrix2 operator //
// ====================== //
template<RealType T>
TMatrix2<T>& operator+= (TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T>& operator+=(TMatrix2<T>& m1, T s)
{
m1(0, 0) += s;
m1(0, 1) += s;
@@ -149,8 +149,8 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
TMatrix2<T>& operator+= (TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
TMatrix2<T>& operator+=(TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
m1(0, 0) += m2(0, 0);
m1(0, 1) += m2(0, 1);
@@ -160,8 +160,8 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
TMatrix2<T>& operator-= (TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T>& operator-=(TMatrix2<T>& m1, T s)
{
m1(0, 0) -= s;
m1(0, 1) -= s;
@@ -171,8 +171,8 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
TMatrix2<T>& operator-= (TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
TMatrix2<T>& operator-=(TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
m1(0, 0) -= m2(0, 0);
m1(0, 1) -= m2(0, 1);
@@ -182,8 +182,8 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
TMatrix2<T>& operator*= (TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T>& operator*=(TMatrix2<T>& m1, T s)
{
m1.data[0][0] *= s;
m1.data[0][1] *= s;
@@ -193,8 +193,8 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
TMatrix2<T>& operator*= (TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
TMatrix2<T>& operator*=(TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
TMatrix2<T> c = m1;
@@ -207,8 +207,8 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
TMatrix2<T>& operator/= (TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T>& operator/=(TMatrix2<T>& m1, T s)
{
s = (T)1.0 / s;
m1.data[0][0] *= s;
@@ -219,87 +219,83 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
TMatrix2<T> operator+ (const TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T> operator+(const TMatrix2<T>& m1, T s)
{
return TMatrix2<T>(m1(0, 0) + s, m1(0, 1) + s,
m1(1, 0) + s, m1(1, 1) + s);
return TMatrix2<T>(m1(0, 0) + s, m1(0, 1) + s, m1(1, 0) + s, m1(1, 1) + s);
}
template<RealType T>
TMatrix2<T> operator+ (const TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
TMatrix2<T> operator+(const TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
return TMatrix2<T>(m1(0, 0) + m2(0, 0), m1(0, 1) + m2(0, 1),
m1(1, 0) + m2(1, 0), m1(1, 1) + m2(1, 1));
return TMatrix2<T>(
m1(0, 0) + m2(0, 0), m1(0, 1) + m2(0, 1), m1(1, 0) + m2(1, 0), m1(1, 1) + m2(1, 1));
}
template<RealType T>
TMatrix2<T> operator- (const TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T> operator-(const TMatrix2<T>& m1, T s)
{
return TMatrix2<T>(m1(0, 0) - s, m1(0, 1) - s,
m1(1, 0) - s, m1(1, 1) - s);
return TMatrix2<T>(m1(0, 0) - s, m1(0, 1) - s, m1(1, 0) - s, m1(1, 1) - s);
}
template<RealType T>
TMatrix2<T> operator- (const TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
TMatrix2<T> operator-(const TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
return TMatrix2<T>(m1(0, 0) - m2(0, 0), m1(0, 1) - m2(0, 1),
m1(1, 0) - m2(1, 0), m1(1, 1) - m2(1, 1));
return TMatrix2<T>(
m1(0, 0) - m2(0, 0), m1(0, 1) - m2(0, 1), m1(1, 0) - m2(1, 0), m1(1, 1) - m2(1, 1));
}
template<RealType T>
TMatrix2<T> operator* (const TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T> operator*(const TMatrix2<T>& m1, T s)
{
return TMatrix2<T>(m1(0, 0) * s, m1(0, 1) * s,
m1(1, 0) * s, m1(1, 1) * s);
return TMatrix2<T>(m1(0, 0) * s, m1(0, 1) * s, m1(1, 0) * s, m1(1, 1) * s);
}
template<RealType T>
TMatrix2<T> operator/ (const TMatrix2<T>& m1, T s)
template <RealType T>
TMatrix2<T> operator/(const TMatrix2<T>& m1, T s)
{
s = (T)1.0 / s;
return TMatrix2<T>(m1(0, 0) * s, m1(0, 1) * s,
m1(1, 0) * s, m1(1, 1) * s);
return TMatrix2<T>(m1(0, 0) * s, m1(0, 1) * s, m1(1, 0) * s, m1(1, 1) * s);
}
template<RealType T>
TMatrix2<T> operator* (const TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
TMatrix2<T> operator*(const TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
return TMatrix2<T>(m1(0, 0) * m2(0, 0) + m1(0, 1) * m2(1, 0), m1(0, 0) * m2(0, 1) + m1(0, 1) * m2(1, 1),
m1(1, 0) * m2(0, 0) + m1(1, 1) * m2(1, 0), m1(1, 0) * m2(0, 1) + m1(1, 1) * m2(1, 1));
return TMatrix2<T>(m1(0, 0) * m2(0, 0) + m1(0, 1) * m2(1, 0),
m1(0, 0) * m2(0, 1) + m1(0, 1) * m2(1, 1),
m1(1, 0) * m2(0, 0) + m1(1, 1) * m2(1, 0),
m1(1, 0) * m2(0, 1) + m1(1, 1) * m2(1, 1));
}
template<RealType T>
TVector2<T, false> operator* (const TMatrix2<T>& m1, const TVector2<T, false>& v)
template <RealType T>
TVector2<T, false> operator*(const TMatrix2<T>& m1, const TVector2<T, false>& v)
{
return TVector2<T, false>(m1(0, 0) * v.x + m1(0, 1) * v.y,
m1(1, 0) * v.x + m1(1, 1) * v.y);
return TVector2<T, false>(m1(0, 0) * v.x + m1(0, 1) * v.y, m1(1, 0) * v.x + m1(1, 1) * v.y);
}
template<RealType T>
bool operator== (const TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
bool operator==(const TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
return m1[0] == m2[0] && m1[1] == m2[1];
}
template<RealType T>
bool operator!= (const TMatrix2<T>& m1, const TMatrix2<T>& m2)
template <RealType T>
bool operator!=(const TMatrix2<T>& m1, const TMatrix2<T>& m2)
{
return m1[0] != m2[0] || m1[1] != m2[1];
}
// ============================== //
// Matrix function definition //
// ============================== //
template<RealType T>
template <RealType T>
T Determinant(const TMatrix2<T>& m1)
{
return m1(0, 0) * m1(1, 1) - m1(0, 1) * m1(1, 0);
}
template<RealType T>
template <RealType T>
TMatrix2<T>& InverseV(TMatrix2<T>& m1)
{
float _1_det = 1.0f / Determinant(m1);
@@ -314,7 +310,7 @@ namespace Phanes::Core::Math {
return m1;
}
template<RealType T>
template <RealType T>
TMatrix2<T>& TransposeV(TMatrix2<T>& m1)
{
Swap(m1(0, 1), m1(1, 0));
@@ -326,33 +322,30 @@ namespace Phanes::Core::Math {
// WITH RETURN //
// =============== //
template<RealType T>
template <RealType T>
TMatrix2<T> Inverse(TMatrix2<T>& m1)
{
float _1_det = 1.0f / Determinant(m1);
return TMatrix2<T>( m1(1, 1) * _1_det, -m1(0, 1) * _1_det,
-m1(1, 0) * _1_det, m1(0, 0) * _1_det);
return TMatrix2<T>(
m1(1, 1) * _1_det, -m1(0, 1) * _1_det, -m1(1, 0) * _1_det, m1(0, 0) * _1_det);
}
template<RealType T>
template <RealType T>
TMatrix2<T> Transpose(const TMatrix2<T>& m1)
{
return TMatrix2<T>(m1(0, 0), m1(1, 0),
m1(0, 1), m1(1, 1));
return TMatrix2<T>(m1(0, 0), m1(1, 0), m1(0, 1), m1(1, 1));
}
template<RealType T>
template <RealType T>
bool IsIdentityMatrix(const TMatrix2<T>& m1, T threshold = P_FLT_INAC)
{
return (abs(m1(0, 0) - (T)1.0) < P_FLT_INAC && abs(m1(0, 1)) < P_FLT_INAC &&
abs(m1(1, 0)) < P_FLT_INAC && abs(m1(1, 1) - (T)1.0) < P_FLT_INAC);
}
} // Phanes::Core::Math
} // namespace Phanes::Core::Math
#endif // !MATRIX2_H
#include "Core/Math/SIMD/SIMDIntrinsics.h"

View File

@@ -83,7 +83,7 @@ namespace Phanes::Core::Math {
/// Construct matrix from field of values.
/// </summary>
/// <param name="field"></param>
TMatrix4(T field[4][4])
explicit TMatrix4(T field[4][4])
{
this->c0 = TVector4(field[0]);
this->c1 = TVector4(field[1]);

View File

@@ -0,0 +1,85 @@
#pragma once
#include "Core/Math/Boilerplate.h"
#include "Core/Math/MathFwd.h"
#include "Core/Math/SIMD/PhanesSIMDTypes.h"
#include "Core/Math/SIMD/Storage.h"
#include "Core/Math/Vector3.hpp"
#include "Core/Math/Vector4.hpp"
#ifndef QUATERNION_H
# define QUATERNION_H
namespace Phanes::Core::Math
{
// Quaternion
template <RealType T, bool S>
struct TQuaternion
{
using Real = T;
public:
union
{
struct
{
float x;
float y;
float z;
float w;
};
union
{
typename SIMD::Storage<4, Real, SIMD::use_simd<Real, 4, S>::value>::type comp;
typename SIMD::Storage<4, Real, SIMD::use_simd<Real, 4, S>::value>::type data;
};
};
public:
/// Default constructor
TQuaternion() = default;
/**
* Construct quaternion from vector4.
* v.w is the scalar part of the quaternion (q.w).
*/
explicit TQuaternion(const TVector4<T, S>& v);
/**
* Construct quaternion from vector (x,y,z) and scalar part (w).
*
* @param x X
* @param y Y
* @param z Z
* @param w W
*/
TQuaternion(Real x, Real y, Real z, Real w);
/**
* Construct vector from vector part and scalar part.
*/
TQuaternion(const TVector3<Real, S>& v, Real w);
/**
* Construct quaternion from array of length >= four.
*
* @note If used with SIMD the array will is assumed to be aligned.
*/
explicit TQuaternion(const Real* comp);
/**
* Construct from euler angles (yaw, pitch, roll)
*/
explicit TQuaternion(const TVector3<Real, S>& euler_angels);
/**
* Construct from Transformation
*/
explicit TQuaternion(const TTransform<Real>& t);
explicit TQuaternion(const TMatrix4<Real, S>& t);
};
} // namespace Phanes::Core::Math
#endif // QUATERNION_H

View File

@@ -4,8 +4,8 @@
//
// ARM is not supported.
#include "Core/Math/SIMD/Platform.h"
#include "Core/Math/MathTypes.h"
#include "Core/Math/SIMD/Platform.h"
#if P_INTRINSICS == P_INTRINSICS_AVX2
# include <immintrin.h>
@@ -27,132 +27,128 @@ namespace Phanes::Core::Math::SIMD
/// <typeparam name="T">Type of vector</typeparam>
/// <typeparam name="L">Length of vector</typeparam>
/// <typeparam name="IsAligned">Whether the vector is aligned for simd usage.</typeparam>
template<typename T, size_t L, bool IsAligned>
template <typename T, size_t L, bool IsAligned>
struct use_simd
{
static const bool value = false;
};
// SSE / NEON
template<>
template <>
struct use_simd<float, 4, true>
{
static const bool value = true && (P_SSE__ || P_NEON__);
static const bool value = (P_SSE__ || P_NEON__);
};
template<>
template <>
struct use_simd<float, 3, true>
{
static const bool value = true && (P_SSE__ || P_NEON__);
static const bool value = (P_SSE__ || P_NEON__);
};
template<>
template <>
struct use_simd<int, 4, true>
{
static const bool value = true && (P_SSE__ || P_NEON__);
static const bool value = (P_SSE__ || P_NEON__);
};
template<>
template <>
struct use_simd<int, 3, true>
{
static const bool value = true && (P_SSE__ || P_NEON__);
static const bool value = (P_SSE__ || P_NEON__);
};
template<>
template <>
struct use_simd<unsigned int, 4, true>
{
static const bool value = true && (P_SSE__ || P_NEON__);
static const bool value = (P_SSE__ || P_NEON__);
};
template<>
template <>
struct use_simd<unsigned int, 3, true>
{
static const bool value = true && (P_SSE__ || P_NEON__);
static const bool value = (P_SSE__ || P_NEON__);
};
// SSE
template<>
template <>
struct use_simd<double, 2, true>
{
static const bool value = true && P_SSE__;
static const bool value = P_SSE__;
};
template<>
template <>
struct use_simd<Phanes::Core::Types::int64, 2, true>
{
static const bool value = true && P_SSE__;
static const bool value = P_SSE__;
};
template<>
template <>
struct use_simd<Phanes::Core::Types::uint64, 2, true>
{
static const bool value = true && P_SSE__;
static const bool value = P_SSE__;
};
// AVX
template<>
template <>
struct use_simd<double, 4, true>
{
static const bool value = true && P_AVX__;
static const bool value = P_AVX__;
};
template<>
template <>
struct use_simd<double, 3, true>
{
static const bool value = true && P_AVX__;
static const bool value = P_AVX__;
};
template<>
template <>
struct use_simd<float, 8, true>
{
static const bool value = true && P_AVX__;
static const bool value = P_AVX__;
};
// AVX2
template<>
template <>
struct use_simd<Phanes::Core::Types::int64, 4, true>
{
static const bool value = true && P_AVX2__;
static const bool value = P_AVX2__;
};
template<>
template <>
struct use_simd<Phanes::Core::Types::int64, 3, true>
{
static const bool value = true && P_AVX2__;
static const bool value = P_AVX2__;
};
template<>
template <>
struct use_simd<Phanes::Core::Types::uint64, 4, true>
{
static const bool value = true && P_AVX2__;
static const bool value = P_AVX2__;
};
template<>
template <>
struct use_simd<Phanes::Core::Types::uint64, 3, true>
{
static const bool value = true && P_AVX2__;
static const bool value = P_AVX2__;
};
template<>
template <>
struct use_simd<int, 8, true>
{
static const bool value = true && P_AVX2__;
static const bool value = P_AVX2__;
};
template<>
template <>
struct use_simd<unsigned int, 8, true>
{
static const bool value = true && P_AVX2__;
static const bool value = P_AVX2__;
};
}
} // namespace Phanes::Core::Math::SIMD
// Register aliases
namespace Phanes::Core::Types
@@ -160,69 +156,123 @@ namespace Phanes::Core::Types
#if P_INTRINSICS >= 1
typedef __m128 Vec4f32Reg;
typedef __m128d Vec2f64Reg;
using Vec4f32Reg = __m128;
using Vec2f64Reg = __m128d;
typedef __m128i Vec4i32Reg;
typedef __m128i Vec2i64Reg;
using Vec4i32Reg = __m128i;
using Vec2i64Reg = __m128i;
typedef __m128i Vec4u32Reg;
typedef __m128i Vec2u64Reg;
using Vec4u32Reg = __m128i;
using Vec2u64Reg = __m128i;
#elif P_INTRINSICS != P_INTRINSICS_NEON
typedef struct alignas(16) Vec4f32Reg { float data[4]; } Vec4f32Reg;
typedef struct alignas(16) Vec2f64Reg { double data[2]; } Vec2f64Reg;
typedef struct alignas(16) Vec4i32Reg { int data[4]; } Vec4i32Reg;
typedef struct alignas(16) Vec2i64Reg { Phanes::Core::Types::int64 data[2]; } Vec2i64Reg;
typedef struct alignas(16) Vec4u32Reg { unsigned int data[4]; } Vec4u32Reg;
typedef struct alignas(16) Vec2u64Reg { Phanes::Core::Types::uint64 data[4]; } Vec2u64Reg;
using Vec4f32Reg = struct alignas(16) Vec4f32Reg
{
float data[4];
};
using Vec2f64Reg = struct alignas(16) Vec2f64Reg
{
double data[2];
};
using Vec4i32Reg = struct alignas(16) Vec4i32Reg
{
int data[4];
};
using Vec2i64Reg = struct alignas(16) Vec2i64Reg
{
Phanes::Core::Types::int64 data[2];
};
using Vec4u32Reg = struct alignas(16) Vec4u32Reg
{
unsigned int data[4];
};
using Vec2u64Reg = struct alignas(16) Vec2u64Reg
{
Phanes::Core::Types::uint64 data[4];
};
#endif
#if P_INTRINSICS >= 2
typedef __m256 Vec4x2f32Reg;
typedef __m256 Vec8f32Reg;
typedef __m256d Vec2x2f64Reg;
typedef __m256d Vec4f64Reg;
using Vec4x2f32Reg = __m256;
using Vec8f32Reg = __m256;
using Vec2x2f64Reg = __m256d;
using Vec4f64Reg = __m256d;
#elif P_INTRINSICS != P_INTRINSICS_NEON
typedef struct alignas(32) Vec4x2f32Reg { float data[8]; } Vec4x2f32Reg;
typedef struct alignas(32) Vec8f32Reg { float data[8]; } Vec8f32Reg;
typedef struct alignas(32) Vec2x2f64Reg { double data[4]; } Vec2x2f64Reg;
typedef struct alignas(32) Vec4f64Reg { double data[4]; } Vec4f64Reg;
using Vec4x2f32Reg = struct alignas(32) Vec4x2f32Reg
{
float data[8];
};
using Vec8f32Reg = struct alignas(32) Vec8f32Reg
{
float data[8];
};
using Vec2x2f64Reg = struct alignas(32) Vec2x2f64Reg
{
double data[4];
};
using Vec4f64Reg = struct alignas(32) Vec4f64Reg
{
double data[4];
};
#endif
#if P_INTRINSICS == 3
typedef __m256i Vec4x2i32Reg;
typedef __m256i Vec8i32Reg;
typedef __m256i Vec2x2i64Reg;
typedef __m256i Vec4i64Reg;
using Vec4x2i32Reg = __m256i;
using Vec8i32Reg;
= __m256i using Vec2x2i64Reg;
= __m256i using Vec4i64Reg;
= __m256i
typedef __m256i Vec4x2u32Reg;
typedef __m256i Vec8u32Reg;
typedef __m256i Vec2x2u64Reg;
typedef __m256i Vec4u64Reg;
using Vec4x2u32Reg;
= __m256i using Vec8u32Reg;
= __m256i using Vec2x2u64Reg;
= __m256i using Vec4u64Reg;
= __m256i
#elif P_INTRINSICS != P_INTRINSICS_NEON
typedef struct alignas(32) Vec4x2i32Reg { int data[8]; } Vec4x2i32Reg;
typedef struct alignas(32) Vec8i32Reg { int data[8]; } Vec8i32Reg;
typedef struct alignas(32) Vec2x2i64Reg { Phanes::Core::Types::int64 data[4]; } Vec2x2i64Reg;
typedef struct alignas(32) Vec4i64Reg { Phanes::Core::Types::int64 data[4]; } Vec4i64Reg;
using Vec4x2i32Reg = struct alignas(32) Vec4x2i32Reg
{
int data[8];
};
using Vec8i32Reg = struct alignas(32) Vec8i32Reg
{
int data[8];
};
using Vec2x2i64Reg = struct alignas(32) Vec2x2i64Reg
{
Phanes::Core::Types::int64 data[4];
};
using Vec4i64Reg = struct alignas(32) Vec4i64Reg
{
Phanes::Core::Types::int64 data[4];
};
typedef struct alignas(32) Vec4x2u32Reg { unsigned int data[8]; } Vec4x2u32Reg;
typedef struct alignas(32) Vec8u32Reg { unsigned int data[8]; } Vec8u32Reg;
typedef struct alignas(32) Vec2x2u64Reg { Phanes::Core::Types::uint64 data[4]; } Vec2x2u64Reg;
typedef struct alignas(32) Vec4u64Reg { Phanes::Core::Types::uint64 data[4]; } Vec4u64Reg;
using Vec4x2u32Reg = struct alignas(32) Vec4x2u32Reg
{
unsigned int data[8];
};
using Vec8u32Reg = struct alignas(32) Vec8u32Reg
{
unsigned int data[8];
};
using Vec2x2u64Reg = struct alignas(32) Vec2x2u64Reg
{
Phanes::Core::Types::uint64 data[4];
};
using Vec4u64Reg = struct alignas(32) Vec4u64Reg
{
Phanes::Core::Types::uint64 data[4];
};
#endif
// NEON ...
}
} // namespace Phanes::Core::Types

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@@ -1,8 +1,7 @@
#pragma once
#include "Core/public/Math/SIMD/PhanesSIMDTypes.h"
#include "Core/public/Math/MathCommon.hpp"
#include "Core/Math/MathCommon.hpp"
#include "Core/Math/SIMD/PhanesSIMDTypes.h"
namespace Phanes::Core::Math::SIMD
{
@@ -45,10 +44,12 @@ namespace Phanes::Core::Math::SIMD
/// <param name="v1"></param>
/// <param name="v2"></param>
/// <returns></returns>
Phanes::Core::Types::Vec4f32Reg vec4_dot(const Phanes::Core::Types::Vec4f32Reg v1, const Phanes::Core::Types::Vec4f32Reg v2)
Phanes::Core::Types::Vec4f32Reg vec4_dot(const Phanes::Core::Types::Vec4f32Reg v1,
const Phanes::Core::Types::Vec4f32Reg v2)
{
Phanes::Core::Types::Vec4f32Reg r;
r.data[0] = v1.data[0] * v1.data[0] + v1.data[1] * v2.data[1] + v1.data[2] * v2.data[2] + v1.data[3] * v2.data[3];
r.data[0] = v1.data[0] * v1.data[0] + v1.data[1] * v2.data[1] + v1.data[2] * v2.data[2] +
v1.data[3] * v2.data[3];
return r;
}
@@ -59,16 +60,21 @@ namespace Phanes::Core::Math::SIMD
/// <param name="v1"></param>
/// <param name="v2"></param>
/// <returns></returns>
float vec4_dot_cvtf32(const Phanes::Core::Types::Vec4f32Reg v1, const Phanes::Core::Types::Vec4f32Reg v2)
float vec4_dot_cvtf32(const Phanes::Core::Types::Vec4f32Reg v1,
const Phanes::Core::Types::Vec4f32Reg v2)
{
return v1.data[0] * v1.data[0] + v1.data[1] * v2.data[1] + v1.data[2] * v2.data[2] + v1.data[3] * v2.data[3];
return v1.data[0] * v1.data[0] + v1.data[1] * v2.data[1] + v1.data[2] * v2.data[2] +
v1.data[3] * v2.data[3];
}
Phanes::Core::Types::Vec2f64Reg vec2_eq(const Phanes::Core::Types::Vec2f64Reg v1, const Phanes::Core::Types::Vec2f64Reg v2)
Phanes::Core::Types::Vec2f64Reg vec2_eq(const Phanes::Core::Types::Vec2f64Reg v1,
const Phanes::Core::Types::Vec2f64Reg v2)
{
Phanes::Core::Types::Vec4f64Reg r;
r.data[0] = (Phanes::Core::Math::Abs(v1.data[0] - v2.data[0]) < P_FLT_INAC) ? 0xFFFFFFFF : 0;
r.data[1] = (Phanes::Core::Math::Abs(v1.data[1] - v2.data[1]) < P_FLT_INAC) ? 0xFFFFFFFF : 0;
r.data[0] =
(Phanes::Core::Math::Abs(v1.data[0] - v2.data[0]) < P_FLT_INAC) ? 0xFFFFFFFF : 0;
r.data[1] =
(Phanes::Core::Math::Abs(v1.data[1] - v2.data[1]) < P_FLT_INAC) ? 0xFFFFFFFF : 0;
}
}
} // namespace Phanes::Core::Math::SIMD

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@@ -1,21 +0,0 @@
#include <iostream>
#include "Core/Math/Include.h"
namespace PMath = Phanes::Core::Math;
int main()
{
PMath::Matrix4 m0 = PMath::Matrix4(1.0f, 5.0f, 3.0f, 4.0f,
2.0f, 6.0f, 4.0f, 1.0f,
2.0f, -3.0f, 5.0f, 3.0f,
8.0f, -4.0f, 6.0f, -2.0f);
PMath::Matrix4 m2;
std::cout << std::to_string(PMath::InverseV<float, false>(m0)) << std::endl;
std::cout << PMath::ToString(m0) << std::endl;
return 0;
}

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@@ -1,2 +1,45 @@
# PhanesEngine
3D / 2D Game Engine.
Yet another Game Engine written in C++.
## Build
For building the engine premake5 is required. Execute `premake5 gmake` to generate the Makefile.
### PhanesCore
The Core Runtime library is build with:
make PhanesCore
## Status
Phanes is and will be developed, though progress will be slow.
### Currenty under development
- PhanesCore
- <span style="color:green; font-weight:800">Math</span>
## Testing
Testing PhanesEngine happens via the gtest framework. To run the tests for PhanesEngine one needs to
build the test applications (currently only MathTestFPU) as well as gtet.
make MathTestFPU
They depend on the gtest library so it should not be required to build it manually. If for some reason this doesn't
work gtest can be build via:
make gtest
## Sample Project
The repository contains a sample game project using PhanesEngine. It can be build by executing:
make DevPlayground
## Copyright
PhanesEngine was developed by Thorben Höhne and is licensed under the Apache License Version 2.0. See
[LICENSE](LICENSE) for more information.

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@@ -63,6 +63,8 @@ function boilerplate()
buildoptions({ "-Wno-unused-parameter", "-fms-extensions" })
end
buildoptions({"-fno-fast-math"})
filter("configurations:Debug")
defines({ "DEBUG", "TRACE", "P_DEBUG" })
symbols("On")