2024-05-23 21:41:20 +02:00

446 B

PhanesEngine

Runtime

MACROS

  • P_WIN_BUILD: Game builds for windows.
  • P_UNIX_BUILD: Game builds for unix system.
  • P_ARM_BUILD: Game builds for ARM system.
  • P_DEBUG: Engine compiles for debug game.
  • P_DEBUGBREAK: Sets a debugbreak at the point.
  • P_RELEASE: Engine compiles for release.
  • P_BUILD_LIB: Should only be defined, when the engine is build.
  • P_TEST: Builds engine for testing.
  • FORCEINLINE: Causes aggressive inlining.